Thursday, May 6, 4:15pm, room C201/C202
 
Giorgi Japaridze  
(Villanova University)
 
"Computability Logic"
 
Computability Logic (CL) is a logic of computational (and/or
informational) resources and tasks, with these entities understood in
their most general - interactive - sense. CL is a formal theory of
computability in the same sense as classical logic is a formal theory of
truth. This approach, initiated recently by the speaker, views
interactive computational problems as a certain, highly relaxed, sort of
games between a machine and the
environment, and understands computability as existence of a machine
that always wins the game. The definitions of the underlying concepts
appear to yield an adequate formal counterpart of our intuition of
speed-independent interactive algorithms, thus allowing us to generalize
the Church-Turing thesis to an interactive level.
With logical operators representing certain most basic and natural
operations on games, computability logic provides a powerful formal tool
for studying interactive computational problems in a systematic way.
Some of the other potential application areas include knowledge base
systems, systems for planning and action, constructive
applied theories.
Professor G. Japaridze got two Ph.D's: one from Moscow University in
Logic and the other one from UPenn in Computer Science. His recent paper
on Computability Logic has become the most downloaded paper of 2003 at
the Annals of Pure and Applied Logic. Dr. Japaridze is a PI of an NSF
grant on "A logical study of interactive computational problems
understood as games".
 
The Colloquium is supported by generous
contributions from the CUNY Faculty Development Program, Bloomberg,
Information Builders, Inc. and qbt Systems, Inc.
 
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